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Yurplastic Park E1 5 min

1. Yurplastic Park

The Action League visit Bill the Lab Guy at his latest expedition: resurrecting million-year-old dinosaurs and releasing them in their natural habitat, his life's work (which also includes selling expensive coffee mugs). Stinky Diver believes that they must be destroyed for our own good, but Bill naturally disagrees. Soon after, all of them are devoured by a massive carnivore, and it's up to The Chief, who is miles away on a dock, with an official assigned to destroy the dinosaur-infested island with missiles—to stop them from imminent death.

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Winds of Evil E2 5 min

2. Winds of Evil

The Mayor's latest creation is a giant fan that gusts wind at incredible speeds, destroying just about everything in its path. One by one, members of the Action League begin to lose their homes, their last hope being bunking with Stinky Diver to protect them from the winds. Unfortunately for them, an earlier disregard of a party held by Stinky (taking place in his home, which is a toilet) leaves the superhero with an unforgiving attitude.

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Chickie Chickie Bang Bang E4 5 min

4. Chickie Chickie Bang Bang

Thousands of hungry chicks are being kept gated by The Mayor in his latest attempt at becoming rich from selling them. But when the chicks break through and run amuck, even attacking The Mayor, the League must think fast and transport them to a location where they will stay away from things to devour.

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The Naked and the Dumb E5 5 min

5. The Naked and the Dumb

The Action League are forced to take an exam to see if they can remain in the group, and The Flesh is the only one to fail, being forced to turn his badge in. As the League pleads with Bill the Lab Guy for Flesh to retake the exam, they begin trying to teach him, but all plans go awry. Can Flesh, with no knowledge whatsoever in his empty skull, pass the retake?

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What's Eating The Flesh E6 5 min

6. What's Eating The Flesh

Riding a diseased Guinea pig results in The Flesh contracting a disease that dismembers its carriers in a short amount of time. Flesh's limbs begin to fall off, and—even with their best efforts—the rest of the Action League contract the disease soon after. Can Bill the Lab Guy find a cure in enough time for Flesh to help The Chief caddy for his upcoming golf game?

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Tune Up of Terror E7 5 min

7. Tune Up of Terror

Hodge Podge gets a hold of the Action Mobile and modifies up so that he can control it with a large remote control. This causes Meltman, who has just gotten his driver's license, to be berated by the Action League for his terrible driving. But once The Chief takes the driver's seat, the League begins realizing that it may not have, in fact, been Meltman who was controlling the vehicle so badly.

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Armageddon Outta Here E8 5 min

8. Armageddon Outta Here

A giant meteor is coming towards Earth, and only the Action League can stop it! They begin taking proper training to be sent to space with explosive that can deteriorate the meteor. Of course, in true Action League Now! fashion, they discover that they have left the explosives behind once the shuttle takes off.

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A Flesh of Brilliance E10 5 min

10. A Flesh of Brilliance

Information stored in The Flesh's brain (in order to keep it away from a new villain known as Smarty Pants) results in him gaining immense intellectuality. But as soon as the transportation takes place, the Action League realize how much they dislike the new, smart Flesh. Once Smarty Pants successfully gets his hands on the League and holds them hostage, it's up to Flesh to rescue them, and only winning a game of chess will do the job for his opponent.

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Grief for The Chief E11 5 min

11. Grief for The Chief

A rather dramatic accident — executed by the idiotic Flesh — forces The Chief into the hospital with a coma. As Bill the Lab Guy tries his best to recover the beloved, outspoken Chief, the Action League begin to reminisce about their favorite times spent with their boss in the waiting room. Can the big guy pull through and wake up from his coma, or will the League be without its beloved leader?

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In the Whine of Fire E12 5 min

12. In the Whine of Fire

Meltman is given the task of being a bodyguard to pop sensation Blandi after being too afraid of the conditions around him to save a musician known as Johnny Cool. Starting to think that the Action League is trying to make him more courageous by attacking him and Blandi with a gigantic robot (in reality, The Mayor's doing in order to make his album, The Eviltones, a success), Meltman finds a new love interest after Blandi declares him her hero (after the robot's battery dies). Will Meltman muster up the courage to tell her off, or will Mayor's second, larger robot be the end of them both?

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And Justice for None E13 5 min

13. And Justice for None

The Action League must convince an entire courtroom of their actions in the past to avoid termination. One by one, they step up and talk about why they deserve to remain a unit, only to be shut down by a previous instance being brought up (with many flashbacks, old and new, used as examples for both). In the end, it's up to The Flesh to do the convincing, and if he cannot pull together a solid excuse, the League is done for!

Action League Now! poster

Action League Now! (1996)

7.3 (9) 4 Seasons 30m/ep 1996-10-07 US

Action League Now! is a stop motion children's television series that was originally part of All That and then KaBlam! on Nickelodeon, and was later spun off into its own short-lived show. It was made using "chuckimation". The series follows the adventures of a superhero league, composed of various action figures, toys, and dolls. The show was created by Tim Hill. Most episodes took place in a house of an unseen resident. Many of the characters were voiced by radio personalities from Pittsburgh.

Genres: Animation, Comedy

Stars: N/A