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E1
253 min 1. The Fall of Thjazi Fang
A politically suspicious execution brings the friends, family, and enemies of noted war hero Thjazi Fang to the city of Dol-Makjar to celebrate a life well-adventured…
E2
258 min 2. Broken Wing
The loved ones of Thjazi Fang must contend with the ramifications of his past plots and schemes still reverberating across Dol-Makjar and their own lives…
E3
286 min 3. The Snipping of Shears
With the true source of the Candescent Creed's magic revealed and the search for Occtis pressing in from all sides, lines of trust must quickly be drawn amongst the allies…
E4
298 min 4. Stone-Faced
The Houses of Royce and Davinos are attacked by the focused might and undead horror of House Tachonis, while the secrets Bolaire has kept for years tumble into the light…
E5
212 min 5. Branching Paths
Decisions are made about how to keep Occtis safe from his family while the Soldiers embark on a hunt for friend and foe alike…
E6
266 min 6. Knives and Thorns
Tyranny struggles with her crueler instincts as the Soldiers discover a safe haven for fairies that may hold clues about Cyd's whereabouts...
E7
233 min 7. On the Scent
The Soldiers arrive in the Kingdom of Timmony, where local customs are bending against the religious influence of the Candescent Creed...
E8
257 min 8. Fanged Revenge
A battle for vengeance ensues in Castle Sloke as the Soldiers face the traitorous Baron Casimir Gavendale and his new knights...
E9
255 min 9. To the Hounds!
The search for Teor's brother Cyd continues as the Soldiers are guided by the Hounds of the King down a mysterious fey shortcut...
E10
202 min 10. Blood for Blood
Deep in the hidden dungeon of Castle Delawney, the Soldiers must fight for their lives against the cruel allies of House Tachonis...
E11
210 min 11. Make Merry
The Schemers reckon with the swift changes coming to Dol-Makjar while the Soldiers ponder stone, blood, and blade...
E12
207 min 12. The Giant's Belt
The Seekers arrive in Riesingürtle, where they explore the city and parley with Lord Einfasen, the head of the mighty and intimidating House Einfasen...
E13
209 min 13. Seeking Sanctuary
As the walls close in on the Seekers, they are forced to decide if Einfasen's castle is truly as safe as its lord claims or if they should pursue another haven...
E14
213 min 14. A Bridge Too Far
The druids of Shaungarten question Thaisha's decision to bring the undead Occtis to their sanctuary and debate their continued aid...
E15
215 min 15. Flight to Castle Torch
The Seekers take to the skies via an eagle ally, bonding in the clouds as they head to the home of the Barrowguard...
E16
224 min 16. Visions of Shadow & Stone
While searching for Alogar, the Seekers stop at Shadowlight Waypoint, where they learn of an unearthed prophecy and those who hold fast to its meaning...
E17
218 min 17. The Place of Wings
The Seekers arrive in Tannesar, where stranger and stranger revelations await them within this ancient place of power...
E18
233 min 18. Vindicta & Vale
Vaelus speaks with a deceased ally of Thaisha's while Occtis grapples with his family's plans... and what was left behind...
E19
225 min 19. Hand & Wheel
In Dol-Makjar, the Schemers juggle jobs and subterfuge as they reckon with the ascent of the Sundered Houses...
E20
222 min 20. The Vanishing
Azune is summoned to the Palazzo Davinos to investigate the disappearance of House Royce as Murray, Bolaire, and Hal realize other arcanists have gone missing...
E21
213 min 21. King of Cards
A visit to The Seven Stars yields important meetings and a nudge in the direction of their disappeared illusionist...
E22
212 min 22. The Point of No Return
With nowhere to go and no choice but forward, the Schemers put their wits and tricks to the test in a confrontation with the Crow Keepers...
E23
226 min 23. Buried Truths
Murray learns more than she bargained for while investigating the belongings of House Tachonis while Bolaire and Hal are caught in a crime they can't explain...
E24
294 min 24. Good Tidings
The Schemers make headway with their own plots, but Thjazi's secrets remain a mystery to unravel...
E25
192 min 25. Targeted
When two political figures are attacked at the gala, the Schemers must jump into action to save as many lives as they can...
E26
275 min 26. Council of Heroes
The Schemers contend with the aftermath of a miracle while the Soldiers and Seekers secretly return to Dol-Makjar...
E27
277 min 27. Complicated Questions
Thirteen voices rise as the three groups reconvene to seek each other's aid as the Houses tighten their grip on the city...
E28
305 min 28. Chasing Shadows
With opening night approaching and Thjazi's designs still obscured, a plan is formed for safety, rescue, and information...
E29
278 min 29. Opening Night
Everyone takes their places across Dol-Makjar as the Hallowed Round presents a show that promises to be unforgettable...
E30
327 min 30. Here in the Dark
Vaelus is faced with an impossible choice, Kattigan is taken to the demonic tailors, and a team split has devastating consequences...
E31
369 min 31. Trick of the Light
The teams attempt to reunite at the Rookery with varying cheerful and devastated attitudes as the consequences of their ventures begin to ebb throughout the city...
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Critical Role is a weekly actual play series that uses tabletop role-playing game mechanics as a means to explore and develop stories from the vast fantasy worlds of Exandria, Aramán, and beyond, with sweeping narratives intricately woven through collaboration between Game Masters and players.
Genres: Sci-Fi & Fantasy, Action & Adventure, Comedy, Drama
Stars: Brennan Lee Mulligan, Laura Bailey, Luis Carazo, Robbie Daymond, Aabria Iyengar
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